COOLJAPAN

Posts tagged #concurrency

2 posts

Jul 7, 2026 · 10 min

OxiCUDA 0.4.1 Released — Concurrency Races, Cross-Backend Correctness, and Real CUDA Graph Capture

OxiCUDA 0.4.1 extends on-device GPU validation into BLAS, DNN, and the driver/memory/launch stack, catching concurrency races that single-threaded testing can't. Plus the first correctness pass across five non-CUDA backends and real driver-backed CUDA Graph capture. 38,612 tests, ~1.28M SLoC, 73 crates.

releaseoxicudacuda
Jun 3, 2026 · 7 min

OxiBonsai 0.2.0 Released — Concurrent /serve, Byte-Identical CPU↔Metal, and Reproducible Images

OxiBonsai 0.2.0 opens the 0.2 series: a concurrent engine pool that shares one 1.16 GB embedding table across replicas, a CPU↔Metal byte-identical parity guard, a parity-first CUDA imagen backend (~3.2× to ~31.7s on A4000), --seed byte-exact reproducible images, and a stable-toolchain build — sub-2-bit Pure Rust sovereign AI inference for the COOLJAPAN ecosystem.

releaseoxibonsaillm