COOLJAPAN

Posts tagged #wgpu

4 posts

Jun 3, 2026 · 10 min

SciRS2 0.5.0 Released — Pure-Rust GPU Acceleration Goes Real (wgpu) Across the Stack

SciRS2 0.5.0 brings real pure-Rust wgpu/WebGPU acceleration — GpuNdarray, GPU graph algorithms, GPU optimizers (L-BFGS/CG/Newton), GPU RBF interpolation — plus correct Pantelides DAE index reduction, high-order SDE Lévy-area, Hilbert curves, and a maturing symbolic CAS. The NumPy/SciPy/scikit-learn replacement, in pure Rust.

releasescirs2gpu
May 22, 2026 · 4 min

OxiGDAL 0.1.5 Released — A GPU Ray-March Fix That Unblocks Metal

OxiGDAL 0.1.5 is a focused fix release: a stray padding field in the RayMarchUniforms WGSL layout was shifting every field by 4 bytes, making the GPU compute kernel read a billion-step max and hang indefinitely on macOS Metal. With the layout corrected, the ray-march GPU/CPU parity test passes in 0.127s. 78 Pure Rust workspace crates, 14,605 passing tests.

releaseoxigdalgdal
Apr 15, 2026 · 3 min

OxiCUDA 0.1.2 Released — Pure Rust CUDA Toolkit Replacement

Complete, type-safe, memory-safe rewrite of the entire NVIDIA CUDA Toolkit in pure Rust. cuBLAS/cuDNN/cuFFT/cuSPARSE/cuSOLVER/cuRAND and more — all in 253k SLoC across 28 crates. Only runtime dependency is the NVIDIA driver. PTX codegen + autotuner, 7 GPU backends (Metal/Vulkan/WebGPU/ROCm/LevelZero). ≥90–95% of native CUDA performance. The sovereign GPU computing layer for SciRS2 and the entire COOLJAPAN ecosystem (now 21M+ SLoC total).

releaseoxicudacuda
Mar 26, 2026 · 3 min

OxiONNX 0.1.0 Released — Pure Rust ONNX Inference Engine with 147 Operators

High-performance ONNX runtime written entirely in pure Rust. Zero C/C++ dependencies, 147 operators fully supported, wgpu GPU acceleration, SIMD (AVX2/NEON), WASM + no_std ready, graph optimizer, async execution, model encryption. 30k+ SLoC, 590+ tests. The sovereign ONNX inference layer for SciRS2 and the entire COOLJAPAN ecosystem (now 21M+ SLoC total).

releaseoxionnxonnx